Warsaw, Poland · Open to Remote
3+ years building mobile and PC games — from rapid hyper-casual production to multiplayer systems. 8+ titles shipped commercially to the App Store and Google Play. I care about clean architecture, gameplay that feels good, and getting things actually released.
📧 hoina.ivan@gmail.com · 💼 LinkedIn · 🐙 GitHub · 📄POLISH CV 📄ENGLISH CV 📄UKRAINIAN CV
Commercial games I developed or maintained across two studios and contract work:
Some titles are under NDA — I’m happy to walk through the specifics in a conversation.
A multiplayer arena demo exploring Host-Client architecture, server-authoritative gameplay, and real-time state synchronization.
What’s interesting technically:
Tech: Unity 6 LTS · Netcode for GameObjects · Cinemachine · New Input System · AI Navigation
▶️ Watch gameplay · 📦 Source on GitHub
Code worth reading:
First-person horror puzzle set in an island laboratory, built in one game-jam weekend with a team of five (game designer, art generalist, two developers). I led the team: task distribution, technical direction, and core gameplay implementation.
My contributions:
Shipped on time, fully playable.
Tech: Unity 6 · Windows
🎮 Game jam page · 📦 Source on GitHub
My current personal project, built in s&box (Facepunch’s C# engine) — exploring a different engine to broaden my architectural perspective beyond Unity.
Built so far:
InteractionWorldPanel)Devlog-style updates coming as the project grows.
Core: Unity · C# · OOP · SOLID · Dependency Injection (Zenject) · Git Networking: Netcode for GameObjects · Photon Fusion Unity: Physics · AI Navigation · UI Canvas · Animations · Tweening (DOTween) · Shader Graph · ScriptableObject architecture Services & Mobile: Unity Game Services · Firebase · In-App Purchases · iOS & Android release pipelines · mobile performance optimization Other engines: s&box (C#)
| Role | Company | Period |
|---|---|---|
| Unity Developer | Wild Wild Group (remote) | Aug – Oct 2025 |
| Unity Developer | EJAW (remote, contract) | Oct 2024 – Jan 2025 |
| Unity Developer | Self-employed: personal projects & teaching Unity | Sep 2022 – Oct 2024 |
| Unity Game Developer | 24Play (Kyiv) | Feb – Sep 2022 |
Full details in my CV (PDF).
📧 hoina.ivan@gmail.com 💼 linkedin.com/in/ivan-hoina 🐙 github.com/Just0Simon